<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Publication | RCL Group</title><link>https://rcl-group.github.io/tags/publication/</link><atom:link href="https://rcl-group.github.io/tags/publication/index.xml" rel="self" type="application/rss+xml"/><description>Publication</description><generator>Hugo Blox Builder (https://hugoblox.com)</generator><language>en-us</language><lastBuildDate>Mon, 12 Jan 2026 00:00:00 +0000</lastBuildDate><image><url>https://rcl-group.github.io/media/icon_hu_c9b5ec8305c0ee34.png</url><title>Publication</title><link>https://rcl-group.github.io/tags/publication/</link></image><item><title>Flying Co-Stereo Accepted by T-RO</title><link>https://rcl-group.github.io/blog/2026-flying-co-stereo-tro/</link><pubDate>Mon, 12 Jan 2026 00:00:00 +0000</pubDate><guid>https://rcl-group.github.io/blog/2026-flying-co-stereo-tro/</guid><description>&lt;p&gt;Our work
has been accepted by IEEE Transactions on Robotics (T-RO)! Flying Co-Stereo is a cross-agent collaborative stereo vision system that leverages the wide-baseline spatial configuration of two UAVs for long-range dense 3D mapping. By developing a dual-spectrum visual-inertial-ranging estimator and a hybrid feature association strategy, our system achieves dense mapping at distances of up to 70 meters, corresponding to up to a 350% improvement in maximum perception range compared to conventional stereo vision systems.&lt;/p&gt;</description></item><item><title>PG-SLAM Accepted by T-RO</title><link>https://rcl-group.github.io/blog/2025-pgslam-tro/</link><pubDate>Wed, 03 Sep 2025 00:00:00 +0000</pubDate><guid>https://rcl-group.github.io/blog/2025-pgslam-tro/</guid><description>&lt;p&gt;Our work
has been accepted by IEEE Transactions on Robotics (T-RO)! PG-SLAM is a photo-realistic and geometry-aware RGB-D SLAM method for dynamic environments built upon Gaussian Splatting. It jointly maps the dynamic foreground (including non-rigid humans and rigid items), reconstructs the static background, and localizes the camera by leveraging both geometric and appearance constraints. Experiments on various real-world datasets demonstrate state-of-the-art performance in both camera localization and scene representation.&lt;/p&gt;</description></item><item><title>ROEVO Accepted by T-RO</title><link>https://rcl-group.github.io/blog/2025-roevo-tro/</link><pubDate>Fri, 27 Jun 2025 00:00:00 +0000</pubDate><guid>https://rcl-group.github.io/blog/2025-roevo-tro/</guid><description>&lt;p&gt;Our work
has been accepted by IEEE Transactions on Robotics (T-RO)! ROEVO introduces a robust visual odometry system using a novel &amp;ldquo;organized edges&amp;rdquo; feature representation for RGB-D cameras. By transforming disjoint edge pixels into sequentialized clusters, the method effectively retains textural and structural information and enables edge-level association across multiple frames via a co-visibility graph, achieving robust performance in diverse environments.&lt;/p&gt;</description></item><item><title>Gaussian-LIC Accepted at ICRA 2025</title><link>https://rcl-group.github.io/blog/2025-icra-gaussian-lic/</link><pubDate>Mon, 27 Jan 2025 00:00:00 +0000</pubDate><guid>https://rcl-group.github.io/blog/2025-icra-gaussian-lic/</guid><description>&lt;p&gt;Our work
has been accepted by ICRA 2025! Gaussian-LIC is a real-time photo-realistic SLAM system that marries Gaussian Splatting with LiDAR-Inertial-Camera fusion for robust pose estimation and photo-realistic online mapping in general unbounded scenarios. Implemented purely in C++ and CUDA with carefully designed acceleration strategies, our system outperforms existing methods while maintaining real-time capability. Code is available on
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